Tuesday, March 24, 2009

Burnout Bikes

Why are the Burnout Paradise Bikes so awesome? Let me tell you. First of all, Burnout is an incredible game. I've had it for more than a month now, and logged over 30 hours into it. It is technically my first racing game, as I've not played much of any other racer. It is one of my favorite games of all time, and the epitome of an arcade racing game. Also, no game has better crashes. Sometimes, the slow-motion crashes can get tedious, but they're so awesomely destructive that the devil in me doesn't mind one bit. The speed in the game is also over the top. The first time I activated the boost on one of the fastest cars in the game, the Watson V16 Revenge, I couldn't comprehend how fast I was going. I had to squint at the screen to make sure there weren't any cars in the distance that I would hit in a matter of seconds.

The bikes are a different matter altogether. They're even faster than the cars (they would probably go into zero-g if they had boosts) and blow by traffic. The obvious drawback is that if you hit anything at any good speed, you will crash. Since the bikes are smaller, they don't have as much trouble navigating traffic. They way to unlock the two bikes in the game that are locked at the start is by playing through the 38 Burning Routes and Midnight Routes. These are races against the clock to get to one of the eight finish lines in the game world, along with some special checkpoint-style races. So far, I've completed about 20 events and they've been pretty easy. I can't wait to finish them. In fact, I'm going to stop this post right now and play some Burnout. That's all for now, folks!

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